Games-based activities foster active, relaxed learning and collaborative problem-solving. Rebecca Andrew and Sam Chadwick offer guidance on how to design and tailor them to suit a range of needs
A student and an academic outline how universities must make student experience an explicit part of academic roles, from workloads to resourcing and recognition
University students can be lifelong brand ambassadors for their institution. To harness the power of word of mouth, create an environment where students feel they belong
To respond to change, leaders must create solutions with their employees and members of the community, rather than instituting a top-down approach. A Latin American leadership practice could be the answer
Content curation offers academics a practical way to share knowledge beyond the academy. Kelvin Ke Jinde outlines different approaches and shows how they can help researchers extend their reach, save time and engage wider audiences
With robust, quantitative data, the higher education sector can show how its sporting activities and facilities contribute to both student and staff well-being and national health goals while strengthening the case for future investment
Co-creation through experiential learning outside the classroom space – working abroad, in the field, in a lab – is fantastic but not always feasible. Can’t leave the classroom? Ed Berger explains how educators can still spark engagement
Guidance on bringing together academic expertise, students’ lived experience and GenAI’s creative capacity to co-design genuinely inclusive, collaborative, and engaging learning experiences